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Articles related to "player"

PUBG Mobile’s Global Finals proved that mobile esports are serious business

  • For instance, a player named HotJukes from the North American team Wildcard Gaming, explained how he couldn’t play online games because he lives on a farm in a remote area of Texas.
  • PUBG Mobile sees over 20 million active users every day and Google recently dubbed it the Play Store’s Best Game of 2018 (which Fortnite isn’t on, fyi).
  • In Dubai, the world’s best 20 teams of four competed over the course of three days to win that prize pool.
  • I knew people took PUBG Mobile seriously, but I didn’t know how it’d play out in a competitive setting, in a stadium full of spectators.
  • For instance: Asian players played way more aggressively than the American teams, taking little time to loot the best weapons, opting to rush their opponents as quickly as possible instead.

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South Korean law to punish boosters passes in the National Assembly

  • Boosters in Korea could be fined and punished with suspended prison sentences.
  • Boosting in South Korea is big business for high-level Overwatch players, often charging a fee to inflate a lower-ranked players’ in-game rating.
  • An amendment has passed in Korea’s National Assembly that could charge players found guilty of boosting with a two-year suspended prison sentence and a fine up to $18,000 (20 million won), according to Korean news site Inven.
  • Working with game developers in the country, the government will target boosters and boosting companies that charge for rank inflation across a number of games, including Overwatch and League of Legends.
  • On June 25, the Game Industry Promotion Act allowed the government to hand a 28-year-old man a suspended prison sentence for hacking.
  • Overwatch developer Blizzard Entertainment worked with the Seoul National Police Agency’s cyber security division to target illegal programs and their developers in Korea.

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Markets Live: Banks push ASX to 22-month low

  • Telstra is positioned to be the dominant player in 5G wholesale and retail, after emerging from the regulator's three-week long auction with the biggest chunk of the nation's 5G spectrum.
  • The telco giant spent $387 million to get access to 143 lots.
  • That will give it access to the biggest single share of the 3.6 GHz frequency, spread across 143 locations around the country.
  • Only four players successfully bid for the spectrum.
  • Mobile JV, a joint venture between Vodafone and TPG,was the second-biggest bidder, winning 131 lots to Telstra's 143, at a cost of $263 million.
  • Assuming the proposed merger between TPG and Vodafone goes ahead, this will make the merged company a close competitor to Telstra in 5G.
  • If it doesn't, the joint venture is expected to stand.
  • James Fernyhough has the full story here.

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Here's how battling other players in Pokémon Go will work

  • Last week, developer Niantic teased that Pokémon Go players will soon be able to battle their fellow Pokémon trainers — a feature that's been in hot demand since the game first launched in the summer of 2016.
  • Niantic says that this makes fights go faster and keep moving, which is better-suited for a smartphone game like Pokémon Go. Note that Salamence here can have both water and fire-type attacks in the tank now, making it that much more effective — and that much harder to defeat in combat.
  • This also comes with some very good news for Pokémon Go obsessives: Fighting the AI-controlled team leaders will earn you progress towards the Ace Trainer in-game achievement.
  • This is notable because the last time Niantic updated the game's battle system, the changes frustrated many people by making it impossible to complete Ace Trainer.

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How Lineage 2: Revolution topped 30 million global players

  • A year after the global launch, Lineage 2: Revolution continues to be one of the most popular mobile MMORPGs. The company has been able to draw players to the massive open world, lots of new characters, large-scale player-versus-player (PvP) battles and Unreal 4 Engine graphics.
  • GamesBeat: That’s a lot of people playing Lineage 2: Revolution.
  • We expected there would be a lot of challenges when we launched this game, even in South Korea.
  • We launched Lineage 2: Revolution in South Korea in December 2016, but at that time, what were very popular in the Korean market were action-RPGs, not MMORPGs. There were some MMO games, but not this kind of high-fidelity title.
  • Sim: It’s more than a year since the game launched, so many players have already reached a very high level.

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Bethesda and Blizzard should learn from how Square Enix fixed its Final Fantasy XIV problem

  • It’s any game publisher’s worst nightmare — you’ve announced or launched the latest version of your big franchise, and instead of widespread acclaim, your biggest fans are angry and disappointed.
  • While CEO of Square Enix America from 2010 to 2013, we faced a critical situation after the launch of Final Fantasy XIV.
  • How we addressed the situation provides some examples of how to respond when a big franchise game disappoints fans.
  • It took over two months for Square Enix to announce its recovery plan, and during that time the criticism of fans was unrelenting.
  • Not only was the game itself a business success (Square Enix reported in August of this year that the game had garnered over 14 million registered users over its lifetime), but it created a positive environment that helped Final Fantasy XV launch into a friendly reception.

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AoC Day 9: Marble Mania

  • My first approach was just to brute force this, using a big array and inserting/removing as needed.
  • I'm guessing all of the array slicing/copies meant that this brute force algorithm was actually n2, so scaling up the input size by 100 meant scaling up the run time by 10,000!
  • It took me a second to realize the trick was to use a circular doubly-linked list.
  • It doesn't matter if this loops around one or more times past the starting point as it is a genuinely circular data structure.
  • When I started implementing the game I realised the players play in a round-robin fashion, and instead of keeping their scores in a Map or Array I could also use a Circle!
  • Insert the correct number of zeros at the start of the game, then just use player += 1 to move to the next player at each step.

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Do I really need to get out the soldering-iron again?

  • So I had this idea that it would be nice to listen to music when I get home from work everyday, so I put all my ripped music onto my phone, and I bought some good quality over-ear headphones.
  • I found I liked the great sound quality of the headphones, and the way they block atmospheric noise out a bit so I can just hear the music.
  • I'd actually noticed this problem before, but these new headphones make it much more of a problem because they're much more sensitive, so the sound explosion is extremely loud relative to the music, scaring the hell out of me.
  • My desktop has great sound quality but I don't want to be sitting at my computer chair while I listen to my music, I do that too much already.
  • If you wanted best possible sound you'd use some actual audio op-amps rather than these cheap NE5532P.

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Scripting API now in public beta

  • Essentially, it's the art of tweaking a game’s insides – writing new commands into Minecraft's texty innards to modify the game.
  • Scripts can be written and bundled with Behaviour Packs to listen and respond to game events, get (and modify) data in components that entities have, and affect different parts of the game.
  • Minecraft: Java Edition players have been modding the game since forever, and this is our first step to creating a similar setup for Minecraft players on other platforms!
  • An example of a Turn-Based RPG Combat System using the Minecraft Script Engine!
  • Let us know what you think and what you want to see next on our Feedback Site (where you can also see a few bug fixes that are helpful for beta players on Xbox One and Android too).

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The Black Mirror card game isn’t soul-crushing enough to reflect the show

  • Interactive fans now have a new way to vicariously experience Black Mirror, though: Asmodee Games has just released Nosedive, an officially licensed board / card / app game inspired by a season 4 Black Mirror episode.
  • Nosedive comes with a free smartphone app (available for Android or Apple) that’s integral to the game: it keeps track of players, sets their starting Social Scores, and enables the second phase.
  • And that’s pretty much the game: the app keeps track of who likes your experiences and recalculates everyone’s social scores accordingly, and then a new round begins.
  • The twist is that you can’t get points for Lifestyle cards with a star rating above your social score — as with the episode “Nosedive,” a sad sack walking around with a mere 2.5-star score isn’t deemed worthy of three-star Lifestyle experiences like “An Employee of the Month” reserved parking spot.

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