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Articles related to "swift" GFX: Native graphics development in the browser

  • And today, we're excited to bring native GUI applications and game development to the browser.
  • We want programmers from all backgrounds, regardless of their language, to be able to code games and apps with ease.
  • Plus, supporting native graphics opens us up to a wealth of frameworks, games, and educational material!
  • Right now, we're piping the X Window system through VNC through WebSockets to your browser, which is not the most efficient way to do this — we have a lot of ideas on how we could improve it.
  • Finally, depending on how far you are from our data center (US-central) you might feel a delay, which we're also working on making better by replicating our data center (watch out Google Stadia).
  • We're supporting these frameworks out of the box, but very soon, we'll roll this out to all of our languages.

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Acer Swift 5 review: big-screen featherweight

  • (Acer offers power-off USB charging, so you can juice up your phone or other accessories even when the laptop is shut off.) Note that the Swift 5’s power adapter doesn’t use USB-C to charge by default, so you’ll have to carry around the included barrel plug charger unless you’ve got a wall / phone charger capable of some decent USB-C Power Delivery.
  • The Swift 5’s 1080p display is very detailed and colorful, though it doesn’t offer quite as wide of a color gamut as something like the Surface Laptop 2 or other high-end machines.
  • There’s a Dolby Audio emblem near the upper right of the keyboard, but don’t let that influence your sound expectations, as the Swift 5’s speakers are very average.
  • But the Swift 5 stands alone in putting a big display that’s perfect for getting work done into a laptop this unfathomably light.

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